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Old 10-11-2015, 01:35 PM   #21
JazGalaxy
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Originally Posted by ElektroDragon View Post
It's not a racist comment or anything. I just think his music utterly and completely sucks. I tried listening to it. And his ego and the way he treats other is disgusting as all the tabloids have pointed out. And it's not that I don't like "hip hop" either, I'd just rather listen to Foreign Beggars, Busta Rhymes, etc.
I don't think you're being racist at all. I don't like Kanye West's stuff either. I just know how prolific he is. He's definitely a guy who worked his way up. Most musicians from Beck to Jay Z routinely throw around the word "genius" referring to him.
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Old 10-11-2015, 05:38 PM   #22
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I am not a huge fan of IAP, but that is what the new app market has created. People don't want to pay $10, $20, or $30 for an app. However the amount of money spent developing these apps has to be earned back by the publisher/developer -- so IAP is the current solution. You can't make a living giving everything you make away for free.

I am not sure what the solution is.
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Old 10-11-2015, 07:17 PM   #23
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It doesn't require a solution, because it isn't a problem.

* For those who hate IAP, don't buy/download those games, and/or set up parental controls and password protection for purchases.
* For those who don't mind it, do as you were doing before.

Personally, I love the fact that there are so many free games available for my kids to fiddle with. They don't want a year-long relationship with a $40+ title, they just want to hop on the Kindle and play a few different games. F2P is wonderful for that.
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Old 10-11-2015, 07:23 PM   #24
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Kanye is a special needs kid who can work a drum machine. You all know its true. He literally IS a retard. Ill take microtransactions over kanye any day.

Pope, you better calm down boy.
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Old 10-11-2015, 08:50 PM   #25
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I am not a huge fan of IAP, but that is what the new app market has created. People don't want to pay $10, $20, or $30 for an app. However the amount of money spent developing these apps has to be earned back by the publisher/developer -- so IAP is the current solution. You can't make a living giving everything you make away for free.

I am not sure what the solution is.
Well, the thing is, it's not an economic problem.

The whole thing really started back when the MMO came into fashion. Before the MMO, video games were mostly about the concept of being presented with a challenge and then overcoming that challenge. There were a few games that leveraged story more than challenge, but for the most part, it was just solely challege-based. That was, after all a "game". When the MMO burst onto the scene, however, it did two things.

1) It introduced elements of gameplay that weren't solely based on challenge. Suddenly players cared about "having" something in the game that someone else didn't. Suddenly players cared about just being social with other players in the game world.

2) It introduced the concept of "time" into video games. Time wasn't really a factor in games beforehand. In the arcade sector, developers may have tried to make challenges that took multiple times to overcome, but for the most part they wanted you to play the game for the SHORTEST amount of time. With MMOs suddenly having players play for the LONGEST amount of time became financially desirable.

The point of this is that developers started looking to alternative styles of gameplay aside from just challenge based gaming and, to some extent, landed on the concept of gambling.

When you listen to developers talk at places like DICE, the in-app purchases concept is VERY much borrowing and expanding upon the idea of gambling and casino style games.

Whether that offends a person or not is up to them, but to me there is a difference between buying a puzzle and wasting some time trying to figure it out and being what is essentially a "mark" from someone who is trying to hustle you.

Some games do the free thing well, like Crossy Roads. I never felt like a mark in that game. On the flip side, people have been vocal about games like Dungeon Keeper very much being a game that is out looking for "Marks".
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Old 10-11-2015, 09:24 PM   #26
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Fanboying aside MWO does the whole F2P thing fairly well, the only thing that is a real cost in the game is mech bays and they're pretty cheap. You're not forced to buy expensive mechs in order to be competitive at all, and packaged mech deals include the bays themselves.
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Old 10-12-2015, 12:21 AM   #27
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Fanboying aside MWO does the whole F2P thing fairly well, the only thing that is a real cost in the game is mech bays and they're pretty cheap. You're not forced to buy expensive mechs in order to be competitive at all, and packaged mech deals include the bays themselves.
I think the real test to any F2P game should be "could the player buy this outright". I think that should always be a consideration. If the player can never have a decent experience even if they have spent a full games worth of money, it's not a good system.

Games that are always looking for the next dollar no matter how much the player has spent are offensive.
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Old 10-12-2015, 12:40 AM   #28
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People are really falling for this?

It's called parenting and is very important. (As much as I hate IAP/f2p)
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Old 10-12-2015, 05:18 AM   #29
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Originally Posted by JazGalaxy View Post
Well, the thing is, it's not an economic problem.

The whole thing really started back when the MMO came into fashion. Before the MMO, video games were mostly about the concept of being presented with a challenge and then overcoming that challenge. There were a few games that leveraged story more than challenge, but for the most part, it was just solely challege-based. That was, after all a "game". When the MMO burst onto the scene, however, it did two things.

1) It introduced elements of gameplay that weren't solely based on challenge. Suddenly players cared about "having" something in the game that someone else didn't. Suddenly players cared about just being social with other players in the game world.

2) It introduced the concept of "time" into video games. Time wasn't really a factor in games beforehand. In the arcade sector, developers may have tried to make challenges that took multiple times to overcome, but for the most part they wanted you to play the game for the SHORTEST amount of time. With MMOs suddenly having players play for the LONGEST amount of time became financially desirable.

The point of this is that developers started looking to alternative styles of gameplay aside from just challenge based gaming and, to some extent, landed on the concept of gambling.

When you listen to developers talk at places like DICE, the in-app purchases concept is VERY much borrowing and expanding upon the idea of gambling and casino style games.

Whether that offends a person or not is up to them, but to me there is a difference between buying a puzzle and wasting some time trying to figure it out and being what is essentially a "mark" from someone who is trying to hustle you.

Some games do the free thing well, like Crossy Roads. I never felt like a mark in that game. On the flip side, people have been vocal about games like Dungeon Keeper very much being a game that is out looking for "Marks".
This was a great post with some excellent points I hadn't thought about much before (especially that time thing). One pet peeve, though: Shouldn't it be "MMOG" rather than "MMO"? I see that all the time, and it always irks me a tiny little bit.

On topic: I don't need a celebrity telling me that micro-transactions are bad form, but I have to say I don't see the big difference between games aimed at children, casual or core gamers. There are people who only want the cheapest stuff in life, be it for themselves or for their children. If you choose to download a "free" game for your kid, it's your responsibility to make a decision regarding in-app purchases, whether they're big expansions or small unlocks. Do you give your child a device with unrestricted access to your credit card? If you do, you better be prepared to bear the consequences. I'm not an expert on this, but I assume there are ways to moderate the use of the "Buy" button.

Anyway, I agree with the overall sentiment that micro-transactions in games aimed at... less savvy gamers are evil. However, people in general are stupid, and parents are people. Some of them obviously need to get burnt. How else are they gonna learn?
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Old 10-12-2015, 09:26 AM   #30
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Not that the thread that was closed.
Dunno shit was hilarious. I guess one can shit on somebody every thread but when you make a point or satire the shit out of something it is not ok. Too busy playing games like a fgt to really care tbh.
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Old 10-12-2015, 10:31 AM   #31
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Not that the thread that was closed.
A thread actually got closed? I'm surprised that was even something they would consider at this point, to be honest.
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Old 10-12-2015, 11:18 AM   #32
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lest we forget, there's more and more games coming out that are NOT free and ARE including additional IAP/DLC... whether mobile or AAA crap, they've got their hands in your pocket looking for their missing dollars constantly.
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Old 10-12-2015, 01:01 PM   #33
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Most musicians from Beck to Jay Z routinely throw around the word "genius" referring to him.
Right, because geniuses need to rely on the word "fuck" as the primary verb in their vocabulary.
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Old 10-12-2015, 01:06 PM   #34
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Right, because geniuses need to rely on the word "fuck" as the primary verb in their vocabulary.
They're not speaking about the music... The ability to create and sell yourself as a brand based on illusion and lies to lower class peons is modern day genius. Look at the history of hip hop clothing for a little insight in to this amazingly effective marketing.
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Old 10-12-2015, 01:06 PM   #35
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His airbrain wife's iPhone game is full of them.
This still wins the thread.
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Old 10-12-2015, 01:07 PM   #36
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lest we forget, there's more and more games coming out that are NOT free and ARE including additional IAP/DLC... whether mobile or AAA crap, they've got their hands in your pocket looking for their missing dollars constantly.
Yep, and this sucks.
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Old 10-12-2015, 01:34 PM   #37
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A thread actually got closed? I'm surprised that was even something they would consider at this point, to be honest.
Said thread has been open. I closed it for a while hoping people would cool off a bit.
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Old 10-12-2015, 08:14 PM   #38
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Right, because geniuses need to rely on the word "fuck" as the primary verb in their vocabulary.
Fuck and nigger. Dont forget that one.

Jay Z is not talented.

(aye dawg, im sayin. dis foo can hit da boof and one take a song like a motha fucka, he got dem liks my nig, u can not fuks wit my boy dude, im sayin.

Sure, one take, his lyrics are simple, one dimensioned, sloppy garbage. He plays off shit rhymes as ironic and trolling. And he says the same exact shit in every single song. Yo bitch, crack in muh truck, muh dik, buk buk. It doesnt even make any sense if your over 13 or have an IQ over 80.

I feel like an idiot having paid for the black album. But in these last days and times ill never buy another rap album period. Its dead and wont be back. Fuck jazz too, nah, i kinda like jazz.
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Old 10-12-2015, 10:36 PM   #39
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Said thread has been open. I closed it for a while hoping people would cool off a bit.
Pope cool off? His only reason to post here at all is to troll really and to toss the term faggot about like it's going out of style. I find it funny really, if he wants to act like a 10 year old who just learned their first bad word let him. Censorship sucks all around really.

People talk about games here daily yet if you ask Pope no one here plays the vidya games.
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Old 10-12-2015, 10:37 PM   #40
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Fuck and nigger. Dont forget that one.

Jay Z is not talented.

(aye dawg, im sayin. dis foo can hit da boof and one take a song like a motha fucka, he got dem liks my nig, u can not fuks wit my boy dude, im sayin.

Sure, one take, his lyrics and simple, one dimensioned, sloppy garbage. He plays off shit rhymes as ironic and trolling. And he says the same exact shit in every single song. Yo bitch, crack in muh truck, muh dik, buk buk. It doesnt even make any sense if your over 13 or have an IQ over 80.

I feel like an idiot having paid for the black album. But in these last days and times ill never buy another rap album period. Its dead and wont be back. Fuck jazz too, nah, i kinda like jazz.
None of these hip hop "artists" are talented at all, they just cater to the lowest common denominator that is their fan base of low lifes and losers.
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