Quote:
Originally Posted by 31 Flavas
I ask you, what actually is "the game experience" because even just no-expac WoW had massive changes from launch to last patch. Is Stratholme 15, 10, or 5 players? What about silly rouges "Swirly ball" (detect traps)? About the only thing I foresee agreement on is no flying mounts. What about all the other core modernizations of the game? You really want a 60 min hearthstone again? No guild bank?
Raid gear also trashed PvP honor gear -- there was a lot of bad player behavior that players engaged in due to (or to exploit) mechanics of the game. Honor / PvP ranking being top of the list.
If you're expecting to "just go back to original code” I believe Blizzard set that expectation at "No." It'll be interesting to me what WoW Classic maintains, what modernizations it adds, and what it tosses out.
|
Rogue's detect traps is a toggle skill now. It used to a self buff (swirly ball dispel animation.) I'm guessing they'll probably keep it a passive unless they feel like jerking off a meme.
The massive changes wow had from launch to the first xpac was the release/population of a few zones, dungeons and raids. Dire Maul and BWL/Naxx/AQ/ZG/ZA additions. There were many changes to holiday events, and wow classic had several unique events (scourge invasion for the xpac, accidental blood plague).
Stratholme wasn't changed till several xpacs. So It'll be 5 man. UBRS was the 10 man oddity.
Personally I'm not nostalgia afflicted. I'll probably give it a spin to see how it is since its free with my sub anyways, but I don't see me re-doing old raids again.