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Old 07-21-2014, 05:56 PM   #16
BeardedSonOfNel
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Join Date: Jun 2010
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Quote:
Originally Posted by Anenome View Post
It'd be more acceptable if that lower limit were higher perhaps. $3k is chump change. $30k starts to be reasonable.

Vallor points out that in a worst-case scenario you can end up not only not making a profit, but owing them money under this model. That's a horrific outcome. But there seems no good way to prevent it.

The result is that riskier games won't get made with this engine by indies, and maybe not even by the big guys.
That's a choice that every small house out there will have to make. For me it's currently the best choice. For some Unity will be the road to take, and others will go down another path. For rapid development and outstanding documentation UE4 is the bee's knees!
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